Paiva, Ana
Ana Paiva Portuguese artificial intelligence researcher
Paiva, Ana Maria Severino de Almeida e
VIAF ID: 49468649 (Personal)
Permalink: http://viaf.org/viaf/49468649
Preferred Forms
- 100 0 _ ‡a Ana Paiva ‡c Portuguese artificial intelligence researcher
- 200 _ | ‡a Paiva ‡b Ana
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- 100 1 _ ‡a Paiva, Ana
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- 100 1 _ ‡a Paiva, Ana
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- 100 1 _ ‡a Paiva, Ana
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- 100 1 _ ‡a Paiva, Ana
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4xx's: Alternate Name Forms (4)
Works
Title | Sources |
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ACII 2007 | |
Acoustic-Prosodic Automatic Personality Trait Assessment for Adults and Children | |
Affective computing and intelligent interaction : Second International conference, ACII 2007, Lisbon, Portugal, September 12-14, 2007 : proceedings | |
Affective interactions : towards a new generation of computer interfaces | |
Agents with emotional intelligence | |
BeLife collaborative learning tool uma ferramenta para aprendizagem colaborativa | |
Building successful long child-robot interactions in a learning context | |
A computational approach towards conflict resolution for serious games | |
Concepção de um sistema para a disseminação de conhecimento em organizações | |
Creating culturally-adptive agents | |
Creating the illusion of life in autonomous social robots | |
Dynamics of reputation and self-organization of cooperation | |
Emotivector mecanismo afectivo e anticipatório para personagens sintéticas | |
The Empathic Robotic Tutor | |
Evolutionary dynamics of group fairness. | |
Explanation-guided learning for human-AI partnership | |
Exploring the relationship between morningness-eveningness, cognitive performance and the internal physiological state in different human-robot interaction scenarios | |
FantasyA and SenToy | |
“FearNot!”: a computer-based anti-bullying-programme designed to foster peer intervention | |
FearNot! creating emotional autonomous synthetic characters for emphatic interactions | |
Générer des comportements de robot communicatifs proactifs. | |
Gesticulation expression in virtual humans | |
Group intelligence in social robots | |
Guest Editorial: Emotion in Games | |
Healthy apps: mobile devices for continuous monitoring and intervention. | |
Impact of sensory preferences in individuals with autism spectrum disorderon their social interaction with a robot | |
Incorporating human expertise in robot motion learning and synthesis | |
Learn biodiversity using local stories to power up storytelling behaviours in social robots | |
LEARNING BY FEELING: EVOKING EMPATHY WITH SYNTHETIC CHARACTERS | |
Learning how to write with a social robot | |
Learning to Overcome Cultural Conflict through Engaging with Intelligent Agents in Synthetic Cultures | |
Mainstream Games in the Multi-agent Classroom | |
Modeling culture in intelligent virtual agents | |
Modelling interpersonal conflict in multi-agent societies | |
Multi-level control for interactive narratives proposal for a narrative authoring framework | |
Multimodal representation learning for agent perception and action | |
Music, agents and emotions | |
Mutual understanding in educational human-robot collaborations | |
Papous virtual storyteller | |
Personality-based persuasion by an interactive social robot storyteller | |
Positive Technologies for Promoting Emotion Regulation Abilities in Adolescents | |
Project INSIDE: towards autonomous semi-unstructured human–robot social interaction in autism therapy | |
Real-time facial expression and animation | |
Revive!: reactions to migration between different embodiments when playing with robotic pets | |
The Role of Execution Errors in Populations of Ultimatum Bargaining Agents | |
A Semi-Supervised Learning Approach for Acoustic-Prosodic Personality Perception in Under-Resourced Domains | |
SenToy: an affective sympathetic interface | |
I-Shadows affective interactive drama experience | |
Social interaction with robots and agents: Where do we stand, where do we go? | |
Socially present agents for tabletop games | |
Socio-emotional reward design for intrinsically motivated learning agents | |
Storytelling in emergent narratives | |
Structural power and the evolution of collective fairness in social networks | |
Teaming up humans and synthetic characters | |
Technology-mediated narrative environments for learning | |
Tilt riders creating authorial-agents for interactive storytelling | |
Towards empathic artificial tutors | |
Traveller: An Interactive Cultural Training System Controlled by User-Defined Body Gestures | |
Unscripted narrative for affectively driven characters. | |
The user in the group | |
User Modelling and Adaptive, Natural Interaction for Conflict Resolution | |
Using legibility to improve interactions with agents during multi-user interactions | |
Vipleo and phypleo: Artificial pet with two embodimen | |
Virtual learning intervention to reduce bullying victimization in primary school: a controlled trial. | |
Your perspective is not mine! introducing perspective in interactive narrative |