Deussen, Oliver, 1966-
Deussen, Oliver
Oliver Deussen
VIAF ID: 40215477 ( Personal )
Permalink: http://viaf.org/viaf/40215477
Preferred Forms
- 100 1 _ ‡a Deussen, Oliver
-
- 100 1 _ ‡a Deussen, Oliver
- 100 1 _ ‡a Deussen, Oliver
-
-
-
-
- 100 1 _ ‡a Deussen, Oliver ‡d 1966-
-
- 100 0 _ ‡a Oliver Deussen
4xx's: Alternate Name Forms (6)
5xx's: Related Names (3)
Works
Title | Sources |
---|---|
Bildmanipulation : wie Computer unsere Wirklichkeit verzerren | |
Computational visualization : graphics, abstraction and interactivity | |
Computational visualization / Thomas Strothotte. - Berlin, cop. 1998. | |
Computergenerierte Pflanzen. | |
Digital Design of Nature Computer Generated Plants and Organics | |
Einführung in graphisch-geometrische Algorithmen | |
Images basées sur les contours : représentation, création et manipulation | |
Interactive Modelling of Branching Structures | |
Interactive physically based Fluid and Erosion Simulation | |
Interaktive Zusammensetzung von 3D-Modellen zur Unterstützung des räumlichen Verständnisses | |
Layout Rules for Graphical Web Documents | |
Lighting Image/Video Style Transfer Methods by Iterative Channel Pruning | |
Locally adapted projections to reduce panorama distortions | |
looks of an odour visualising neural odour response patterns in real time | |
Mensch & Computer 2012: 12. fachübergreifende Konferenz für interaktive und kooperative Medien. interaktiv informiert allgegenwärtig und allumfassend!? | |
Modeling and generating moving trees from video | |
Multi-class inverted stippling | |
Nicht-Fotorealismus Neue Darstellungsformen in der Computergraphik | |
Nichtrealistische Computergraphik Algorithmen und Anwendungen | |
Non-Realistic 3D Object Stylization | |
On the Trail of Facial Processing in Autism Spectrum Disorders | |
Pixel-Oriented Rendering of Line Drawings | |
Plastic Trees Interactive Self-Adapting Botanical Tree Models | |
Predicting intent behind selections in scatterplot visualizations | |
Probabilistic Graph Layout for Uncertain Network Visualization | |
Procedural techniques for simulating the growth of plant leaves and adapting venation patterns | |
Procedural Urban Forestry | |
Programmieren lernen mit Computergrafik eine Einführung mit Java und Processing | |
ProSpect : Prompt Spectrum for Attribute-Aware Personalization of Diffusion Models | |
Quality-driven Poisson-guided Autoscanning | |
Quantifying Visual Abstraction Quality for Computer-Generated Illustrations | |
Real-time classification of ground from LIDAR data for helicopter navigation | |
Real-Time Pen-and-Ink Illustration of Landscapes | |
Real-Time Watercolor for Animation | |
Realistic modeling and rendering of plant ecosystems | |
Realistic Real-Time Rendering of Landscapes Using Billboard Clouds | |
RectEuler : Visualizing Intersecting Sets using Rectangles | |
Reducing Ambiguities in Line-Based Density Plots by Image-Space Colorization | |
Region-Based Approaches in Robotic Painting | |
Robotic Writing of Arbitrary Unicode Characters Using Paintbrushes | |
RoboTwin : A Platform to Study Hydrodynamic Interactions in Schooling Fish | |
Robust visualization of trajectory data | |
Rolled-out wordles a heuristic method for overlap removal of 2D data representatives | |
SARA Project An Interactive Sandbox for Research on Autism | |
Seamless Integration of Stylized Renditions in Computer-Generated Landscape Visualization | |
Simulation und Visualisierung '99 proceedings der Tagung "Simulation und Visualisierung '99" der Otto-von-Guericke-Universität Magdeburg, Institut für Simulation und Graphik, 4. - 5. März 1999 | |
Single-Image Insect Pose Estimation by Graph Based Geometric Models and Random Forests | |
Sketch-Based Tree Modeling Using Markov Random Field | |
Sketching in Gestalt Space : Interactive Shape Abstraction through Perceptual Reasoning | |
Software Landscapes Visualizing the Structure of Large Software Systems | |
Solid Texture Synthesis from 2D Exemplars | |
Spezifikation und Echtzeitvisualisierung von Vegetation und Landschaften | |
Stippling of 2D Scalar Fields | |
Structure-preserving retargeting of irregular 3D architecture | |
Synthetic Holograms of Splines | |
Target Netgrams : An Annulus-Constrained Stress Model for Radial Graph Visualization | |
Tetrahedral meshing via maximal Poisson-disk sampling | |
Texture-lobes for tree modeling | |
Tiled Blue Noise Samples | |
Towards a Standardized Spectral Analysis of Point Sets with Applications in Graphics | |
Tree Growth Modelling Constrained by Growth Equations | |
Tree Modeling with Real Tree-Parts Examples | |
TreePartNet : neural decomposition of point clouds for 3D tree reconstruction | |
Tuti Weaving | |
Uncertainty-Aware Principal Component Analysis | |
Uncertainty visualization : Fundamentals and recent developments | |
Untersuchung effizienter Verfahren zur Bewegungssimulation deformierbarer Körper | |
Using a 3D Puzzle as a Metaphor for Learning Spatial Relations | |
Using Simulated Annealing to Obtain Good Nodal Approximations of Deformable Bodies | |
VEGA : visual comparison of phylogenetic trees for evolutionary genome analysis (ChinaVis 2019) | |
Video Enhanced Gigapixel Panoramas | |
Virtual 3D puzzles a new method for exploring geometric models in VR | |
Vision, modeling, and visualization 2008 : proceedings, October 8-10, 2008, Konstanz, Germany | |
Visual abstraction of complex motion patterns | |
Visualisierung auf Großbildschirmen Herausforderung eines neuen Ausgabegeräts | |
Visuelle Ressourcen übersehene ästhetische Komponenten in der Landschaftsforschung und -entwicklung | |
Voronoi-Relaxierung allgemeiner Objekte | |
Voronoi Treemaps for the Visualization of Software Metrics | |
Wang Tiles for Image and Texture Generation | |
Wang-Tiles for the Simulation and Visualization of Plant Competition | |
Watercolor Illustrations of CAD Data | |
Windy Trees Computing Stress Response for Developmental Tree Models | |
Woodification : User-Controlled Cambial Growth Modeling |