Brenda K. Wiederhold
Wiederhold, Brenda K.
Wiederhold, B.K.
Wiederhold, Brenda K., 19..-....
VIAF ID: 37194637 (Personal)
Permalink: http://viaf.org/viaf/37194637
Preferred Forms
- 100 0 _ ‡a Brenda K. Wiederhold
- 200 _ | ‡a Wiederhold ‡b Brenda K.
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- 100 1 _ ‡a Wiederhold, B. K.
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- 100 1 _ ‡a Wiederhold, Brenda K
- 100 1 _ ‡a Wiederhold, Brenda K.
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- 100 1 _ ‡a Wiederhold, Brenda K., ‡d 19..-....
4xx's: Alternate Name Forms (5)
Works
Title | Sources |
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Annual review of cybertherapy and telemedicine 2009 : advanced technologies in the behavioral, social and neurosciences | |
Annual review of cybertherapy and telemedicine 2009 / edited by Brenda K. Wiederhold and Giuseppe Riva. - Amsterdam, 2009. | |
Coping with blast-related traumatic brain injury in returning troops : wounds of war III | |
Lessons Learned as We Begin the Third Decade of Virtual Reality | |
Low Self-Esteem and Teens' Internet Addiction: What Have We Learned in the Last 20 Years? | |
Mechanisms of virtual reality exposure therapy: the role of the behavioral activation and behavioral inhibition systems. | |
mHealth Apps Empower Individuals | |
mHealth Sensors Transforming Healthcare | |
mHealth VR Can Transform Mental Health | |
Mnemonic strategy training of the elderly at risk for dementia enhances integration of information processing via cross-frequency coupling | |
Monitoring Kids: How Much Is Enough? | |
Neuroscience of Virtual Reality: From Virtual Exposure to Embodied Medicine | |
The New Dawn of Virtual Reality in Health Care: Medical Simulation and Experiential Interface | |
New tools to enhance posttraumatic stress disorder diagnosis and treatment : invisible wounds of war | |
Our Neurodiverse Society: The Role of Advanced Technology | |
Pain Distraction During Ambulatory Surgery: Virtual Reality and Mobile Devices | |
Pain modulation during drives through cold and hot virtual environments. | |
Pain syndromes--from recruitment to returning troops : Wounds of War IV | |
Panic and agoraphobia in a virtual world | |
Personal health systems for mental health: the European projects. | |
Physiological monitoring as an objective tool in virtual reality therapy | |
Positive technology: a free mobile platform for the self-management of psychological stress. | |
The present and future of positive technologies. | |
Psychology should emulate physics | |
The quest for active and healthy ageing: what cyberpsychology can offer | |
The receptiveness of stress management techniques by military personnel. | |
Robotic Technology Remains a Necessary Part of Healthcare's Future Editorial. | |
The role of psychology in enhancing cybersecurity | |
Should adult sexting be considered for the DSM? | |
Social Media and Social Organizing: From Pandemic to Protests | |
Social media is shifting power from advertisers to consumers. | |
Social Media Sites, Part 2: Children of the Light. | |
Social networking: a force for good in responsible research. | |
Special issue on virtual reality environments in behavioral sciences | |
Stimulation of cortisol during mental task performance in a provocative virtual environment | |
Stop Scrolling, Start Living: The Growing Reality of Internet Addiction Disorder | |
Stress, mental health, and cognition: a brief review of relationships and countermeasures. | |
Sustainable responsible research and innovation through secure, private data | |
Teletherapy: The New Norm? | |
The Tenuous Relationship Between Instagram and Teen Self-Identity | |
Thinking of Quitting Facebook? | |
Time to port augmented reality health apps to smart glasses? | |
Time to scrap the U.S. system of medical device regulation? | |
The treatment of fear of flying: a controlled study of imaginal and virtual reality graded exposure therapy | |
Turning to Faith and Technology During the Coronavirus Disease 2019 Crisis | |
Ubiquitous health in practice: the interreality paradigm | |
Use VR handhelds in mass casualty disasters. | |
Using objective measures prepares psychologists for a brain-based taxonomy. | |
Using Social Media to Our Advantage: Alleviating Anxiety During a Pandemic | |
Using Your Digital Phenotype to Improve Your Mental Health | |
Videogame Mechanics in Games for Health. | |
A Virtual Environment for Investigating Schizophrenic Patients' Characteristics: Assessment of Cognitive and Navigation Ability | |
Virtual environments in clinical psychology and neuroscience, 1998: | |
Virtual Healing | |
Virtual Reality Air Travel Training with Children on the Autism Spectrum: A Preliminary Report | |
Virtual reality and applied psychophysiology | |
Virtual reality as a distraction technique in chronic pain patients | |
Virtual reality for pain management in cardiac surgery | |
Virtual Reality Therapy: Emerging Topics and Future Challenges | |
Virtual reality therapy for anxiety disorders : advances in evaluation and treatment | |
Virtual reality treatment of posttraumatic stress disorder due to motor vehicle accident | |
Virtual Worlds versus Real Body: Virtual Reality Meets Eating and Weight Disorders. | |
VR Mobile Solutions For Chronic Stress Reduction in Young Adults | |
VR Online Dating: The New Safe Sex. | |
What are the true costs of regulation? | |
What Can Behavioral Healthcare Learn from Digital Medicine? | |
What Predicts Facebook Addiction? | |
What will it take to get IRB reform? | |
What would happen if we treated scientists like rock stars? | |
When Second Life Becomes Real Life: The Evolution of Self-Presentation. | |
Who gets funding? Let the people decide | |
Why Do People Still Text While Driving? | |
Win or Lose: Do Video Games Breed Success in the Modern World? | |
Your E-mail Address May Prevent You from Getting That Job |